Monarto Equestrian Centre

Subtitle

PENTATHLON

The Pentathlon is held in March, as the first Southern Zone event of the Pony Club year.

This event is unique as it allows all members and their families to participate in what is well known as a fantastic fun filled day.

The Pentathlon comprises five phases, swimming, running, dart throwing, horseshoe throwing and riding. Teams consist of 5 members of which 4 compete in each phase.

All score sheets will be supplied. Please arrange for a person from your phase to get the score sheets to the computing personnel as soon as possible.

Personnel/equipment required for each phase are as follows:

Running: This is run as a baton relay.

You will need: A starter Steward to call up next teams (a loud hailer is very handy)

Tape measure/wheel to measure the distances Lane stewards with stopwatches to take team times.

Person to record placings

Batons

Cones to mark start/finish.

Sub juniors 50m

Juniors 75m

Seniors 100m

Oldies 75m

Scoring: Overall team time

SWIMMING: This is run as a relay

You will need: People to put out (and remove after swimming) the lane

Dividers.

A starter

Lane stewards for each lane used. These people will need a stopwatch to take team times.

Person to record placings.

Steward to call up next teams (a loud hailer is very handy)

Sub juniors across the pool (you may have some one in the pool for safety reasons)

Juniors 1 lap each

Seniors 1 lap each

Oldies 1 lap each (no flippers, or bodyboards,)

Scoring: Overall team time

DART THROWING:

You will need: Dart boards (usually 2 is enough)3 or 4 sets of darts (incase of loss or breakage)

Persons to set up

Steward to supervise

Person to record scores

Marker to stand behind

Stand suitable to hang boards on eg. Jump wings.

Sub Juniors 2m

(height of board 122cm from ground to centre of board.

Juniors, Seniors & Oldies: 3m. (height of board 168cm from ground to centre of board.

Scoring: 3 throws each

Bulls eye = 100 points

Middle circle = 50 points

Outer circle = 25 points

HORSESHOE THROWING:

You will need: Person to set up

White paint (or line marker) for circles

6 size 5 horseshoes (for 2 sets)

2 x 1” thick rods (dressage pegs are great) (for 2 sets)

Tape measure

Large circle will be 1 meter diameter around the rod

Small circle will be ½ meter diameter around the rod

Marker to stand behind.

Sub juniors 3m

Juniors 5m

Seniors 7m

Oldies 7m

Scoring 3 throws each.

100 points for the shoe around the rod

50 points for shoe in small circle

25 points for shoe in large circle

HORSE RIDING

You will need per course: People to help set up

Measuring tape or wheel

Judge

People to replace equipment

Time keeper

Scorer

Gear Checker

Steward

Droppers, butting and caps

Sub Juniors may be led in the riding phase. Leaders may only assist with leading, mounting and dismounting. Ponies must be on a lead rope (do not use reins).

Penalties will apply if the leader has to complete a section for the rider. Leaders may hold a pony still while the rider is trying to complete a section.

NOVELTY COURSE 1

Equipment needed : 6 Bending poles (and cones or the like to put them in)

2 tyres

1 witch’s hat

2 x 200 (44 gallon) drums

1 sack

1 letter box and letter

equipment for the surprise element

PENALTIES

1. Starting before being told to 30 points

2. Missing/knocking down a bending pole. (not corrected) 10 points

3. Not dismounting between the tyre and the witch’s hat 10 points

4. Surprise Element TBA

5. If the sack is not pulled up to as high as it can go (deliberately) 10 points

6. Losing control of the tyre. 10 points

7. Having someone hand you the letter 10 points

8. Letter not posted properly 10 points

9. Not attempting any of the above elements at all 60 points

10. Time penalties of 1 point per second over the 7 minutes 1 point/sec


1. Mounted Start. Rider must not start until given the order by the official starter.

2. You must bend through each pole.

3. Dismount between the tyre and the witch’s hat. Then leading your mount, turn left around the witch’s hat, run to the surprise element.

4. Surprise Element. Instructions will be given out on the day.

5. The rider will then get into the sack and run or hop to the tyre, while leading their mount. Leave the sack on the line.

6. Still leading your mount, the rider then rolls the tyre to the next line.

7. Mount and pick up the letter. Ride to the letter box and post the letter.

8. Then ride to the finish line.

9. The next rider must not start until the official has told them to.

10. Time allowed for each team is 7 minutes.

NOVELTY COURSE 2

Equipment needed: 8 bending poles (and cones or the like to put them in)

4 witch’s hats

2 witch’s hats (60 – 75cm high) for ball to sit on

2 tennis balls

2 cans

1 flag

1 bucket

equipment for the surprise element

PENALTIES

1. Starting before being told to 30 points

2. Dropping a can. (not corrected) 10 points/can

3. Not placing flag in witch’s hat 10 points

4. Ball falling off cone/dropped (not corrected) 10 points

5. Not dismounting between cones 20 points

6. Surprise Element TBA

7. Not mounting before putting tennis ball in bucket 10 points

8. Tennis ball not staying in bucket (ie bouncing out) 10 points

9. Knocking over/missing bending pole (not corrected) 10 points

10. Not attempting any of the above elements at all 60 points

11. Time penalties of 1 point per second over the 7 minutes 1 point/sec


1. Mounted start. Rider must not start before being told to.

2. Collect can from 2nd. pole and and place on 1st. pole.

3. Collect can from 3rd. pole and place on 2nd. Pole.

4. Collect flag from cone and place in the next cone.

5. Collect tennis ball from cone and place it on the next cone.

6. Turn left around the cones and dismount between cones.

7. TBA Surprise Element

8. Pick up tennis ball off the ground.

9. Remount before the bucket then place the ball in the bucket.

10. Bend between the poles

11. Go over finish line

12. The next rider must not start until the official has to you to.

13. Time allowed for each team 7 minutes.